With the new IK Retargeting workflow, what do you do about socketed items? The naive way, attaching to the “animation mesh”, results in an offset to your rendered character. What are some ways to fix this issue?
With the new IK Retargeting workflow, what do you do about socketed items? The naive way, attaching to the “animation mesh”, results in an offset to your rendered character. What are some ways to fix this issue?