So glad we’re finally getting an AMA about Audio, I’ve been hoping we get some more Audio features so here’s some questions I have:
- Are there any plans to add MetaSounds anytime soon?
- Are there any plans to bring back the deleted Sound Cue editor nodes, such as Attenuation, or even the settings inside the Output that allowed us to add Air Absorption, Occlusion, etc?
- Are there any plans to make the Audio Mixer instigator based so we can add different volume mixes for different players? For example to make a player be able to hear footsteps more clearly?
- Are there any plans to give us Audio Volumes that have been shown for UE5 that would allow us to easily add Reverb inside a room for example?
- Are there any plans to give Devices that have sounds an option to use a custom sound instead, let’s say a custom Fiend spawn sound effect without needing to use an Audio Player Device?
- Are there any plans to add more Fortnite sound effects to the Sound Cue folder, for example footstep sound effects, door sound effects, etc?
- Not sure if this is very Audio related, but are we ever getting Proximity Voice Chat? We know the option is in the files and we’ve seen in used before in the Fracture event iirc, so it would be amazing to have it in UEFN.
- Many devices have built in sounds, can we please have an option to remove them or maybe even just a way to know what Channel Mix they’re routed to so we can remove them manually? An example is the Signal Remote Device which had its sound changed this season for no apparent reason, and now has an even louder and more annoying SFX.
That’s all I have from now, thanks a lot for holding this AMA, excited to see the answers!