[ARTICLE] Explanation on how I used GameSparks Matchmaking and AWS Dedicated Server

actually i was given the opposite concept.
i added that UPROPERTY based on this line:
https://wiki.unrealengine.com/UPROPERTY

"Garbage Collection

Any Object that has at least one valid pointer stored inside a UPROPERTY will not be Garbage Collected (GC)."

Also i was informed:

"

still i did the test after removing UPROPERTY .
now it is crashing while checking.
Bcz it is now null.
strange part is that it is not giving true for (if (GameSparksComponent == nullptr))
No idea.why