Thank you for your help @Starkiller9229
worked perfectly
Now I’m trying to do it with a logical array but I don’t know why I can’t change its value in the same index
@editable var RotateList : []logic = array{}
OnButton(Agent : agent, ButtonIndex : int) : void=
if (RotateList[ButtonIndex]):
if (Prop := ItemList[ButtonIndex]):
spawn:
SmoothRotate(Prop)
set RotateList[ButtonIndex] = false
else:
set RotateList[ButtonIndex] = true
How can I change the value of a logical array?