is the only current workaround. :rolleyes: .Thats why is done this way. And it allows alot of control. The whole point of a repnotify variable is not to do what u propose.
The whole point of the rep notify is to be notified when it is replicated. Any other functioning is a bug. Any other “exploits” are misuses. This question is not about how to work even if these bugs exist, I solved that. It’s about informing the developers about the problem, and asking them to fix it when they have time for that.
Hey Sean!
This issue was flaged for planned fix for 4.20, now it was put to won’t fix a few days ago, because of “no updates”. Update: I’m still eagerly waiting for this fix!
Hey Sean!
The ticket writes " let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review."
Would you reopen it?
Here we are in the year 2024 and this bug still exists in UE5.
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