I do not think there is confusion here, no one is talking about artoolkit.org.
I understand than Xcode need a mac but the question is what is the process to build an ARKit experience with unreal without having a Mac ?
I do not think there is confusion here, no one is talking about artoolkit.org.
I understand than Xcode need a mac but the question is what is the process to build an ARKit experience with unreal without having a Mac ?