Theoretical question, would one only use a Total Conversion mod, if they have a game mode (start, end point) defined as in SOTF? Or do you reccomend this also for people who have a specific game type? I have a mod that expands on the primitive tier and excludes all future tech. I dont see it stacking with other mods nor do I really want it to, to preserve the intent. The game mode restricts items to give it a cohesive and immersive feel. Wondering when TCM would be a good candidate to use vs. a mod.
Edit: I may have answered my own question as I hope to change parts of the UI and overhaul a few other systems. TCM it is!