- A fix to AdditionalDinoEntries array in PGD, to enable icons to show up in game.
- Adding an AdditionalBabySetups array in PGD to enable the customization of custom creature baby bone scales and growth settings.
These settings can be modified by accessing each Dino’s CharacterMovement component. Dragging off from the component in the the event graph exposes various functions. Hope this helps (: