DK12
(DK12)
March 5, 2021, 7:09am
10
Jambax:
Two line change to “fix” it.
Lines 226 and 272 in SButton.cpp (UE 4.24) - obviously this will affect all buttons accross the entire UE4 editor and project. Something I doubt you’ll want, but nevertheless.
UnexpectedSquirt:
Sorry for the necro, but … holy hell this is dumb.
“We didn’t add right click events because we thought right click was bad UX design”
… what?
Regardless of how you feel about what does / does not constitute a “good” UX decision , that’s entirely up to the developer and what they want to do with their software.
bad UI tool design is removing choice from developers, good UI tool design is providing the widest range of options you can (within reason).
Hi, Thank you for explain.
How about make a parameter for click events which contains click button (left or right).
It may be usefull for: left button for action, right for some help tooltip or action menu.