I would like to get your opinion as an architect on photorealistic 360 pano/vr.
Like this one made by a master, with vray
http://wip.sbrusse.com/BB_CubeMap/
Do you think it’s enough for a VR experience? Be at a fixed position vs and Unreal VR where you can move, tilt your head, etc.
If you had choice, static photoreal vr or dynamic but ‘‘less than photoreal’’ vr with a better sense of presence…what looks more promising to you?