Archinterior conversion (Evermotion) + VXGI tests

Hey there.

  1. You’ll find all the information you need about how to install and use VXGI here: NVIDIA GameWorks Integration - Asset Creation - Epic Developer Community Forums
    The topic is kinda messy, but I really recommend you to take your time to read everything about VXGI after page 6. There is a lot of tricks and bugs you need to be aware of if you want to get some results with this tech right now (it’s not final version).

  2. You need to export your scene to UE4 via FBX files. But there is no way to export the materials, just the textures (diffuse, normal, etc…). I exported just the meshes, then I recreated every single material inside UE4 trying to get similar visuals to the Vray version. There is no easy way for that, unfortunately. :frowning: