AR template testing.

Hello and thanks for making this tool one of a kind, I really appreciate all the effort of the community and the unreal team out there puting online all this courses and tutos for us to lear step by step. So I did followed the AR webinar and everything was easily understood, but as I found a failed process and tried to learn more about I did notice that there is not much info around in relation to this Topic / AR applications / so I run a test on my android and came acreoss this error message .

LogFeaturePack: Error: Error in Feature pack F:/UNREALENGINE5/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4

thanks in advance I just wanted to reach out!

I make mine negrIso’s words, thanks for this splendid tool! Having exactly the same trouble! Cheers!

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negrIso, I think I’ve found a workaround that you could try if there’s no other option for you.
I’ve started a new project without a starter pack. Migrate the assets needed and it is finally working well, so I’m able to follow the rest of the course I’m doing.

Why did it happen and why this helps is still beyond me, but we’ll get there.

Best of luck, cheers!

thanks for reply.
So you mean starting a new project with no template?
garcias amigo

That’s what worked for me. I am taking a C++ course and was I building over the template the team offered. Somehow my UE doesn’t like it at all. I’ve started a new project without Starter Pack, Blank and migrated the assets I needed to it.
This project you having this Error, did you start it from new or it came from a template (like it says on title)?

Cheers!

thanks FB, yeah I ran it directly on the template, Ima create a new file and import everything, I’ll let you know results in a min.

wel… honestly I have no idea how to import all the assets from one session to another, it seems that It should be an order and correct placemente of the assets wich im not familiar with however I’ll try to do so :sunny:

Wow I think we made some progress here…
Now im getting this :smiley:

Hey mate!

Try to follow this:
Migrating Assets | Unreal Engine Documentation.

You’ll need to:

  1. Create a New Project - Blank, no Starter Pack;
  2. Open the Template you have and proceed with the Documentation on the link, saving all the assets you need on your New Project Contents file;
  3. Close the Template, Open the New Project and have fun!