Applying a directional impulse?

Hi tree people, i just made this project, it has all about falling tree.

Few notes (before i forget):

  • green tree mesh should be invisible in game, you should add your visual mesh (without physics simulation) on top of it
  • red cylinder mesh is trigger make it also invisible or replace with box trigger.
  • green tree mesh has added socket (i did it in unreal, after you double click on mesh in browser it will open mesh editor, there is socket editor in it, move,add rename socket there)
  • socked is required to add impulse at location (there is such node but it cannot do “Velocity change”), so i used add impulse and socket