Hello ev!
I’m dividing by 4 a txt coord 1/1 (that represent the entire atlas composed by 4x4 1k textures) and also 2 parameters in append, to obtain a texture in a specific index (0-15). Here everything is working, but if I multiply the result for a custom tiling (3X/6Y for example) using a v2, then the entire atlas is repeated that many times. But I would to repeat only the texture I chosen before this math. Is it possible? How could I achieve that? How could I isolate a single texture from the rest of the atlas?
Thank y’ll so much!