Totally separate, I wonder how much support Epic will give Apple integrations if in fact Apple and Epic break…ie - iOS ARKit and the iPad/iPhone camera-controller thing
Because, Epic would encourage the purchase of Apple devices if in fact the Apple iOS ARKit and iPad controller remains a part of UE4 / UE5.
That’s like a (1) “use UE + iOS together” pro-Apple marketing campaign existing in direct conflict with (2) anti-Apple marketing campaign message of the recent Fortnite add.
Thus, to further take a stance, might Epic abandon support?
https://forums.unrealengine.com/core/image/gif;base64
I don’t want this to happen, but it is inherently contradictory.
As well, I wonder if internally all Apple products are going to be abandoned for Epic workplace staff? Macs, iPhones, iPads, iWatch…
Are they still going to be on display at Epic events and Web classes, etc.
What kind of message does that convey that you are anti-Apple but then shown supporting Apple products simultaneously…
I guess a mixed one…eh, what else is new, right?
We are like kids watching our parents going through a divorce.