Apple and Epic and you, the megathread

Flash was kinda dead anyway, not like iOS was the only reason it got phased out. Security issues and other technologies like HTML5 played a big role in its demise.

Apple can’t kill Unreal by blocking it on iOS, because Unreal is much bigger then just that one mobile platform, and it’s mostly a tool for high quality PC/Console games. And it’s currently becoming THE game engine out there, it might lose on mobile but UE developers are doing good job overall.