Apparatus now comes multi-threaded. A remarkable release is due.
The 1.8 update is now LIVE with the following features:
• The new Solidity semantic. Advanced compile-time and runtime checks.
• The new Mechanism entity for multi-UWorld compatibility.
• Concurrent operating (Multi-threading support).
• Issue fixes and optimisation.
Alright, we’re doing it.
The design has now been rationalized and In the upcoming month we’re going to work on the new concept of cross-peer Trait exchange. This in turn will provide for an easier yet secure networking implementation. Stay tuned and get ready to go multiplayer the data-driven way, the Apparatus way!
Now these are some fine news around here. Apparatus comes equipped with a full-fledged networking solution.
Yeah, right out-of-the-box, we can now push the Traits between clients and server, server and clients. The workflow is also data-oriented and is integrated within the current Unreal Engine ecosystem.
The second thing will be important to those, wishing to get the best deal as Apparatus is now, for a limited time 70% OFF. Go grab it while it’s new and hot-hot-hot!