This is possible. At least with in Max I can confirm it. I don’t use Maya, but the process should be the same or similar.
These are my steps:
- Create your Mesh in Max/Maya
- In Max/Maya on the PhysX Labs Toolbar Select the Destructible node (chemical container)
- Select your mesh and choose the drop down that says “Fracture”
- There will be an option for Fracture Method. This should only list “PhysXLab”
- Under the PhysXLab Settings in this same panel, select “Fracture”
- PXL standalone should open now.
- Fracture your mesh like you want
- In the top left is a save icon that if you hover over says “Save APEX for Max/Maya”
- Click Save
- Go back to Max/Maya and select your mesh
- In the panel change the Depth Level to 1 or higher depending on your level of destruction.
- You should now see your meshes fractures.