APEX destructibles fail

This is possible. At least with in Max I can confirm it. I don’t use Maya, but the process should be the same or similar.

These are my steps:

  • Create your Mesh in Max/Maya
  • In Max/Maya on the PhysX Labs Toolbar Select the Destructible node (chemical container)
  • Select your mesh and choose the drop down that says “Fracture”
  • There will be an option for Fracture Method. This should only list “PhysXLab”
  • Under the PhysXLab Settings in this same panel, select “Fracture”
  • PXL standalone should open now.
  • Fracture your mesh like you want
  • In the top left is a save icon that if you hover over says “Save APEX for Max/Maya”
  • Click Save
  • Go back to Max/Maya and select your mesh
  • In the panel change the Depth Level to 1 or higher depending on your level of destruction.
  • You should now see your meshes fractures.