Hi Polivantage,
Deleted original post as it applied through an incorrect account
Please do not bump threads that have not gone unanswered for 4 or more days. This clutters the answerhub and makes it difficult to parse through information. If after 4 days you have not received a response, feel free to bump the thread once.
For your specific errors I have a few questions that may help to determine what may be occurring:
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Does this occur in a clean, blank project with no additional content or is it limited to one project?
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What steps can I take to reproduce this on my end?
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Have you tried verifying your engine build? If you go to the launcher>library>engine version dropdown context menu>verify it should run through to see if any files were damaged/missing and repair/replace them as appropriate.
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I am not missing the cable component on my end, are you able to call the cable component in a new actor?
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Can you post your crash logs here? They can be found at \Unreal Projects\PROJECTNAME\saved\logs\
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In addition, can you post your callstack here after the editor crashes?
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Is this a c++ or blueprint project?