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AO (Ambient Occlusion) in Post Process Volume for UE5 and Lumen?
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Feedback & Requests
UE5-0
,
unreal-engine
alberto
(alberto)
July 26, 2022, 5:34pm
2
Hello
@BernhardRieder
, take a look at the documentation:
image
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BentNormal does not work in the Level Viewport, but does work in the Mesh Preview.
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