Anyone getting shader compiler crashes with RTX4090s?

Updating just to say this is still happening to me in the 5.4.3 Meta branch.

Worth noting that this probably has nothing to do with GPU, as compiling shaders is cpu based.

Also - subsequent repackages eventually works for me. So if you get the crash, just try packaging again.

I think it is some kind of instability in the ShaderCompiler.