Rama
(Rama)
4
Dear IndyGoof,
I have anim notifies that call C++ that are played via anim montages, for all of the sword swing rainbow ribbon effects in my game.
Here is the setup I use:
- Must have a custom anim blueprint class, I have wiki tutorial on this here:
Wiki Link
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in custom anim blueprint class, have the C++ functions / functions that call other functions in your game code structure
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in the anim BP event graph, have the anim notifies call the C++ anim BP functions
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DONE!
PS: Another Custom Anim BP Wiki of mine:
Wiki Link