Just an update…
day/night cycles are done… with some minor tweeking that may need to be done…
Weather and tempatures are next on my list of features…
inventory is 70% done adding, using, and dropping items are just about done.
base weapons classes are done, still adding a few details to the structs and enums that run them
Ai animals will be getting a complete overhaul based on base classes and then child classes … this will allow us to run farming operations to raise them for food and fur for clothing.
base gun classes are almost finished, Child classes will be data only on most of them… I’ve been testing my hunting skills out on rabbits using a hand held rocket launcher… with great hunting trips lol
on a deeper note, a better animator would make life so much easier. but we are making due with what he have on hand,
unless we hit major problems moving forward, it looks like we will he ahead of our deadline for releasing an alfa demo April 19th this year…