I have implemented a system for crouching but when the character crouches, the legs are broken. I disabled the Ik and it didn’t do anything. Here is a screenshot showing how it looks.
This is happening to all mixamo animations. Maybe there is a problem with the way I retargeted it. Soon I will try retargeting them differently and seeing if that changes the problem.
Hello!
There is a way to retarget the mixamo animation into the unreal mannequin perfectly!
you can follow this tutorial that shows in detail how to do it, and you only need to do it once in order for all the maxiamo animations to work
Here is the video!
and here is the Blender file needed to retarget
Hope this helps!
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