Awesome thank you!
Definitely simplified it way down to 1 boolean and it works perfectly. Great advice for Time remaining ratio’s as <= because I was using < and <= smoothed the transition slightly were it did matter. Having just IsLaying made it not only more cleaner but way easier to work with, now that it’s a flipflop(A) set Islaying True and flipflop(B) set IsLaying False like i said before way more simplified.
thank you for everything, everything works perfectly and I was able to set that the characters head can still move throughout the 3 anims aswell.