Animation Tutorials/Courses for Smooth Locomotion

Thanks for the reply!

I may misuse some terminology as I’m not well versed on the subject.

I will check the tutorial you’ve attached.

I already have a simple locomotion if that’s the correct word. A simple Idle/Walk/Run/Sprint with blendspaces. It works good with quality animations, but I want more out of it. The projects I’ve mentioned all feel very responsive as when you move towards right the feet movement act accordingly, you feel a certain momentum while starting running and stopping as the character quickly but not instantly comes to a halt.

Tbh, ALS is very complicated for me to understand completely even in a few weeks. GAS was really awesome too, but that one uses Motion Matching and root animations, which I cannot make use of as I’ll be using UE 4.27 with no Motion Matching feature and also I’ll avoid using root motion animations for the movement for now. Maybe later I’ll be able to incorporate them together.

All I want is to understand the logic behind it. AimOffsets(for later), animation blends with upper and lower body, start and stop run animations, smooth transitions etc… I don’t want to slap a system I found online and call it a day. I want to create it from scratch so I can have control over it as I will expand and build on top of it.

Many tutorials now are for UE5 and it’s not easy to find anything for UE4.27, and also this one is a bit more advanced and there’s not a lot of resources to be found everywhere.