Animation from blender import to UE5 get weird distortion (only a specific part)

Hello. The title explained some of it. I have this problem where my Godzilla animation I made in blender get a very weird distortion at certain part. I tried to look into similar problems in the forums but unfortunately most of them either not work for me or doesn’t match with my problem.

(the most I notice is that everybody else had the entire of their animation broken, so they usually fix it by rotating or scaling, but for me the animation work fine until only up to this specific part where it get weird distortion)

I apologize if this seems like an easy solution that I didn’t notice, I’m still kind of new to using UE5.

for an extra piece of information: This Godzilla model is a free model from CGTrader that is automatically rigged.

Apologize for the lag

thank you.