Well not to try and sound like I’m selling Genesis 3 works well with converging technologies that can be harvested via the FBX pipeline using much more reasonable loads.
For lip sync G3 uses both morphs as well as facial clusters so you could hook up facial tracking or use Motion Builders voice device.
Mesh density for G3 is 16K poly and 32K tris
G3 products use power of two textures.
G3 uses half the material ID’s as do G1 and G2.
Over all though G3 is better designed to take advantage of converging technologies that have yet to be proven as a viable solution. With features like mocap and VR becoming affordable G3 is rigged to take advantage of those technologies.
Proof of Concept