i tried to make a shield and sword state and you can go to block state on it but even when booleans are true no state changes,and when i connect the shiled&sword state directly it wont blend or chang states,it stay only in idle
ok it works in the direct bool connect to my player blueprint
and that’s the event graph nothing special i’m using the default manny event graph
thank you verry much for your help m8
now the shiled and sword move out of animation like running when i guard because i use blend animations
this is the blend and settings