Animation blueprint children causing editor crash

Hi bitvain,

Thank you for sending a sample file, however, I have not been able to reproduce the crash on this end. Here is a picture of how I’ve set up the character per your instructions:

As you can see, I set the Animblueprint to AnimBP_SequoiaSamurai in the Char_Sequoia_Samurai Character Blueprint, compile, and play in editor. If you can think of any other repro steps that I am missing or some additional steps I can take to cause the crash, please let me know.

Thanks