Hi ,
I bought this up many months ago but since nothing has come of it I’ll mention it again… it’s costing so many tedious hours that multiplies with each character I need to rig.
The tool is trying to match the rotation of the bones to my character’s mesh and misses horribly, it has never come close. Then it has odd rotations throughout and I have to go through and attempt to tweak it into position, this takes roughly 30-45 minutes for some characters when it would take 5 minutes if it didn’t do this.
It should just put it in a T-Pose so I can position it myself rather than fighting against the weird rotations the system gives me.
No matter how long I waste trying to fix the rotations they’ll never be half as accurate as if I had been allowed to do them by hand.
Please, please, fix this! I have tried looking through the hierarchy and finding a way to reset the rotations but it just causes glitches down the road.
Just want an option to do this instead of the current way…