Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

Hello, I started to learn how to use Unreal Animation and Rigging Tool and I have some questions because I do not understand why that happens or how to solve it.

  1. If I have a tail that divides in the end in two new chains, Is there a way to do all the tail with dinamics including the final chains? (I ask this because when i tried to create a new chain, I can not parent the new chain to the last joint of another and if I parent with the first joint, the Rigging Tool does not work).

  2. Can I create another joints and parent them to the skelleton after the Tool creates one to modify the rig?

Thank you very much ^^.

It is the first time that I ask for something in the forum, so if I am mistaken with the place to post this question I am sorry.