Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

Okay, you’ve got a lot of stuff crammed in that paragraph, so I’ll try to answer the relevant stuff.
As for your issue, my guess is, it might be that you have a userSetup.py file in both documents/maya/scripts and in documents/maya/maya_20??/scripts. If so, remove the one in the maya version specific scripts folder. If it’s not that, it must be a vid card issue, which unfortunately I can’t do much for you there.

As for your other issues, I find myself reminding people this every so often, and it’s understandable as the tools come with UE4, but the tools are created and maintained for our animators at work. We release them to the community, because, why not! Maybe some will find them useful. Writing them for Blender though does nothing to help our animators and ship our games, quite truthfully. I’m know it’s a fantastic piece of software, and it being free and open source is great, but we’ve got an established pipeline that we’re not planning on upending any time soon :wink: If I had all the free time in the world, I would love nothing more than to try and find ways to port the tools over to Blender. It would be a fun challenge, but also a ton of work, so it won’t happen on my end any time soon unfortunately.

Let me know if the userSetup.py file solved your issue though. Thanks!