Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

Apologies has been asked before (I searched the thread but haven’t found anything) but how do you resize the character after it’s finished?

I went into the export file and went back to the skeleton placement step and the mesh was locked (greyed out anyway), so I was able to resize the skeleton but the mesh stayed the same size. I’m guessing there’s an easier way to do it but I’m too dense to figure it out.

Thanks in advance.