Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

Hiya

Im also experiencing some issues using ART 1.0
The feet controls of the control rig are offset to the hips. They do seem to have the correct offset on x/y plane. All feet joints are placed correctly at the right location, also after building the control rig.

The pivot of the control is located at the correct position. However all child controls pivots aren’t

using maya 2016
ART1.0

wasn’t able to find anything similar around, apologies if I missed a post about this somewhere

thanks

edit:

apparently setting maya to centimeters in stead of meters fixes this issue!!