Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

What issues are you getting from the dropbox files, because the ones from 4.13 are actually pretty old (internally, engine releases branch months before release for stress testing, so the scripts are back from that original branch date months ago).
Foot roll should have been updated in the most recent files to give better results. As for the knee matching, yeah, it’s a bit tricky without a pole vector, as it just tries to match the angle with the mocap. You will have much better results (and faster) if you actually just import to FK and match over frame range (IK to FK), as then it is comparing to itself and is far more stable.