Question 1) Im about to rig a character with armour and clothes. which is the best way of doing this? Can i do this with ARTv1 using jiggle/leaf joints? Is there a tutorial for rigging/skinning armour and clothes in Maya? Ive searched a lot on google/ but trying to find tutorials on this subject is very rare. well for me anyway. question 2) When will ARTv1 support maya 2017? Question 3) Sorry for asking this, i’m guessing many peeps have asked this, but when will ARtv2 be released? can you give an approx date? will it be this year for example?