ernstAlert
(ernstAlert)
September 14, 2016, 8:42pm
1547
Hey ,
Glad to know we can update to 2016 Been looking forward to that.
My question is: How do you turn off a space from the space switcher? For example. I have a samurai.
Weapon Joint: the weapon is parented to this joint.
Left hand: Holds the sword.
Right hand: Draws the sword.
Setup:
In my animation I want to attach the weapon joint to the space of the left hand. Then transfer the weapon joint to the right hand during the draw and swing. Finally I want to return the weapon joint to the left hand. However when I get to the point in my animation where the weapon joint is returning to it’s original place in the left hand after being switched to the right hand space, it has become spaced to both the left and the right hand. Resulting in the weapon joint being matched between them!
**
Problem/Question:**
Is there a proper way to remove or transfer a space? So do I need to go in by hand and edit the space values and position?
Thanks
-Mercurial Forge
Heya!
It sounds like what I demo here in this video:
(towards the end)
What is the parent of the weapon joint by default?
To switch spaces, are you opening the space switcher and using the drop-down, or are you just changing the values in the channel box?
If you use the drop-downs in the space switcher UI, it will handle matching and all of that automatically, whereas channel box will not do any of that!