Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

Heya!

It sounds like what I demo here in this video:

(towards the end)

What is the parent of the weapon joint by default?

To switch spaces, are you opening the space switcher and using the drop-down, or are you just changing the values in the channel box?
If you use the drop-downs in the space switcher UI, it will handle matching and all of that automatically, whereas channel box will not do any of that!