Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

Hi,

I don’t know if this is a bug or if I’m really bad at this. For some reason whenever I attempt to export animation then import it again a new skeleton comes in with the animation. It’s not put onto the current ART character. Below is a video showing this.

[video]- YouTube

Does anyone have any ideas?

Cheers,

P.s. using maya 2016