Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

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Hind Leg stuff is now available in dropbox. There are a few minor issues with FK, but you likely won’t be using FK much on that module. (matching between FK and IK not implemented, importing onto FK shaky).

Dropbox?
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Hi, , thanks! for the update!

Quick question, though, is the facial stuff that’s in ARTv1 supposed to be fully functional? I can place the joints using the pop up window incorporated into the Joint Placement picker window, but once the rig is built, I can’t find where to launch a facial picker or a pose manager in the Animation Interface.

Looking at the scripts I tried running the facialMaskTool and got this:

But when I try to “Open Pose Dlg” (which is what I’m looking for, I assume) I get this error:

ValueError: No object matches name: blendBoard.C_glabella_down

Thanks in advance for your help!