Hey everyone, I posted this in the unreal answers area, but realize I might be more likely to get a response here. When I try and change between paint and select modes in the deformation panel I get the following:
# Error: artAttrSkinPaintCtx: Object 'ART_artAttrSkinPaint' not found.
# Traceback (most recent call last):
# File "F:/Users//Perforce/stephen_LightStar_Board/Hydrogen/RawArtAssets/AnimationTools/MayaTools/General/Scripts\ART_skeletonBuilder_UI.py", line 10706, in paintWeightsWhichMode
# self.paintWeightsSelectMode()
# File "F:/Users//Perforce/stephen_LightStar_Board/Hydrogen/RawArtAssets/AnimationTools/MayaTools/General/Scripts\ART_skeletonBuilder_UI.py", line 10685, in paintWeightsSelectMode
# cmds.artAttrSkinPaintCtx('ART_artAttrSkinPaint', edit = True, spm = 0)
# RuntimeError: artAttrSkinPaintCtx: Object 'ART_artAttrSkinPaint' not found.
As far as I can tell, there is no ART_artAttrSkinPaint script in the tools, but it seems to want them.
A second issue, is that when I try and load a pose as a ghost, my rig automatically snaps to the pose and no “ghost” seems to load. This is all in 2016, has anyone else seen these issues?
Thanks,