Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

Hello @[Epic]

I turned on Stack trace, and Maya gave me this when I do an “Edit Existing Rig” :

Error: line 1: Plug-in, “physx”, was not found on MAYA_PLUG_IN_PATH.

Traceback (most recent call last):

File “<maya console>”, line 1, in <module>

Then when I push the “Build Control Rig” button, I don’t know why, it’s worst than ever.

I got that error message : Model Pose not found for joint mover. Going back to Edit mode to create model pose.
Followed by this one (I have ever had this before) : Depending on the magnitude of your edits, you may lose skin weighting information. The tool saves out skin weight information and tries to restore if for you after your edits are completed.
And in the script editor I got this : # Warning: ‘spine1_shapes.spine_1_bust’ is already connected to ‘spine2_shapes.spine_2_bust’.

It seams to be simple, but I don’t really understand what happened !