You could probably animate that kind of effect with a few morph targets as far as the fluid having a reactive wave motion and rotate the mesh the right direction to react to motion.You could also control the intensity based on how fast it’s moving.
You could probably animate that kind of effect with a few morph targets as far as the fluid having a reactive wave motion and rotate the mesh the right direction to react to motion.You could also control the intensity based on how fast it’s moving.