Anim Trails for Swords

I was hoping someone would explain to me how to do it outside of the animation editor. I can’t seem to find any information anywhere about it!

You mean trail effect?
There’s ribbon particles to do that:
https://docs.unrealengine.com/latest/INT/Search/index.html?q=Ribbon&x=0&y=0

Easy enough…
Set up sockets on your weapon…

In my Blueprint for my character I set up Particle Variable attached to the sword she’s holding…“Vorpal Particle Trail” in this case and I call “Begin Trails” on my own custom event…
BeginTrails.JPG

“Begin Trails” will start any trail particles you have in the particle you set up for your particle Variable…

“End Trails” turns it off…

Looking forward to updates on your awesome game…let me know if anything is unclear here…good luck yo…

Is it possible to do a quick tutorial on this. I can’t seem to get it working. I’m having issues creating the particle variable and attaching it to the sword.