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Anim state transitions to wrong state
Development
Character & Animation
Blueprint
,
question
,
bug
,
unreal-engine
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Animation
,
Character-Movement
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Character
anonymous_user_9aa6473f1
(anonymous_user_9aa6473f)
November 13, 2015, 3:29am
3
Well, it only skips the state once on the initial jump, then it works properly.
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