- yes, this animation is not looping.
- yes, it is played once when I press a key.
- Ok, I am using blend per bone for the character
So, you think that is is created this issue ? I blend per bones for the top and bottom body. Does it mean that ANS is executed twice due to top and bottom ?
EDIT : ok, you are right. I just test it on an attack that is on the fullbody and this time I receive only one ANS. So you have found the problem. Thank you very much !!
And now… Do you know how to resolve it ?
I think there is no way to prevent this issue ? No other way than adding boolean to be sure that swing is not executing twice ?