Hi!
I am having some issues with the sound. For some reason, sometimes, the sounds are not played properly. When you click a button for example, the sound does not play. Looking at the android logs files, I saw the following.
An excerpt from when the app was starting:
Line 1482: 08-24 14:51:34.000 4962 4983 D UE4 : LogAndroidAudio: Warning: SL Entered Init HW
Line 1483: 08-24 14:51:34.000 4962 4983 D UE4 :
Line 1484: 08-24 14:51:34.000 4962 4983 D UE4 : [2018.08.24-13.51.34:000] 0]LogAndroidAudio: Warning: SL Entered Init HW
Line 1485: 08-24 14:51:34.000 4962 4983 D UE4 : LogAndroidAudio: Warning: OpenSLES Initializing HW
Line 1486: 08-24 14:51:34.000 4962 4983 D UE4 :
Line 1487: 08-24 14:51:34.000 4962 4983 D UE4 : [2018.08.24-13.51.34:000] 0]LogAndroidAudio: Warning: OpenSLES Initializing HW
Line 1488: 08-24 14:51:34.002 4962 4983 D UE4 : LogAndroidAudio: Warning: OpenSLES Initialized
Line 1489: 08-24 14:51:34.002 4962 4983 D UE4 :
Line 1490: 08-24 14:51:34.002 4962 4983 D UE4 : [2018.08.24-13.51.34:002] 0]LogAndroidAudio: Warning: OpenSLES Initialized
Line 1491: 08-24 14:51:34.002 4962 4983 D UE4 : LogAndroidAudio: Warning: OpenSLAudioDevice: Allocated 12 sources
Line 1492: 08-24 14:51:34.002 4962 4983 D UE4 :
Line 1493: 08-24 14:51:34.002 4962 4983 D UE4 : [2018.08.24-13.51.34:002] 0]LogAndroidAudio: Warning: OpenSLAudioDevice: Allocated 12 sources
Line 1494: 08-24 14:51:34.003 4962 4983 D UE4 : [2018.08.24-13.51.34:003] 0]LogInit: FAudioDevice initialized.
Line 1495: 08-24 14:51:34.003 4962 4983 D UE4 : LogAudio: Warning: Can't increase channels past starting number!
Line 1496: 08-24 14:51:34.003 4962 4983 D UE4 :
Line 1497: 08-24 14:51:34.003 4962 4983 D UE4 : [2018.08.24-13.51.34:003] 0]LogAudio: Warning: Can't increase channels past starting number!
Line 1498: 08-24 14:51:34.006 4962 4983 D UE4 : [2018.08.24-13.51.34:005] 0]LogInit: Texture streaming: Disabled
Line 1499: 08-24 14:51:34.006 4962 4983 D UE4 : LogOnline: Warning: FOnlineSubsystemGooglePlayModule was disabled
Line 1500: 08-24 14:51:34.006 4962 4983 D UE4 :
Line 1501: 08-24 14:51:34.006 4962 4983 D UE4 : [2018.08.24-13.51.34:006] 0]LogOnline: Warning: FOnlineSubsystemGooglePlayModule was disabled
Line 1502: 08-24 14:51:34.026 4962 4983 D UE4 : LogAudio: Warning: Can't increase channels past starting number!
Line 1503: 08-24 14:51:34.026 4962 4983 D UE4 :
Line 1504: 08-24 14:51:34.027 4962 4983 D UE4 : [2018.08.24-13.51.34:026] 0]LogAudio: Warning: Can't increase channels past starting number!
And this is when a sound should be played, but is not played:
Line 2982: 08-24 14:52:04.597 4962 5733 I libOpenSLES: Emulating old channel mask behavior (ignoring positional mask 0x3, using default mask 0x3 based on channel count of 2)
Line 2983: 08-24 14:52:04.598 4962 5733 W AudioTrack: AUDIO_OUTPUT_FLAG_FAST denied by client; transfer 1, track 44100 Hz, output 48000 Hz
Line 2984: 08-24 14:52:04.598 4962 5733 D AudioTrack: Client defaulted notificationFrames to 590 for frameCount 1772
Line 2989: 08-24 14:52:04.646 4962 4962 W Thread-2: type=1400 audit(0.0:174064): avc: denied { read } for
I have tried to look for those errors, but I have found nothing relevant. Are you guys having some issues with any android sound? I am using Sony xperia devices.
Thanks!