Android Platform SDK API 31 Target

As stated in my post above, I am targeting Platform SDK API 31, but keeping the NDK at r21. I had to make modifications to some Unreal Source (GameActivity.java.template) in order to make Android happy.

Unreal Engine has really been a pain for mobile support, as mobile toolchains keep changing and Unreal hasn’t been keeping up (new Xcode, deprecated Android versions, etc).