All I had to do to make API 31 work was add:
Text.AppendLine(“\t\t android:exported="true"”);
To UEDeployAndroid.cs. Row 2700 and 2720. (UE 4.27)
Should be in the bShowLaunchImage if statement and the else statement of the same thing.
All I had to do to make API 31 work was add:
Text.AppendLine(“\t\t android:exported="true"”);
To UEDeployAndroid.cs. Row 2700 and 2720. (UE 4.27)
Should be in the bShowLaunchImage if statement and the else statement of the same thing.