UATHelper: 打包 (Android(ETC1)): [2/2] MyTemple-x86-es2.so
UATHelper: 打包 (Android(ETC1)): E:/Unreal Source/UnrealEngine/Engine/Source/Runtime/Core/Public\Templates/Atomic.h:57: error: undefined reference to ‘__atomic_load_8’
UATHelper: 打包 (Android(ETC1)): E:/Unreal Source/UnrealEngine/Engine/Source/Runtime/Core/Public\Templates/Atomic.h:75: error: undefined reference to ‘__atomic_store_8’
UATHelper: 打包 (Android(ETC1)): E:/Unreal Source/UnrealEngine/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v2.3/gpg-cpp-sdk/android/lib/gnustl/x86/libgpg.a:zero_copy_stream_impl_lite.cc:function gpg::JavaCallback::Clone(): error: undefined reference to ‘__stack_chk_fail_local’
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I have got similiar build failure for android x86 platform with ue4.20. Looking forward to solution